When you are next, move forward and press X at the ! Use Miranda to deal magic damage, which will be very useful in this battle. For instance, when I fight Fruegel for the first time and those pesky guards throw Gushing Magmas at me when they die, I always try to make sure Lavitz is guarding right before then. Keep this in mind as you go through the game. Dart should have the Attack Badge or the Giganto Ring. The correct sequence is as follows: After the correct sequence is fulfilled, a new teleporter appears. If you are looking for instructions on the Chest Mini-Game on the Phantom Ship, see here. After this fight and the ensuing cinemas, you'll have a bit of interesting conversation and you will gain the Dragon Buster sword. This guide leads you around the towers in this order, to the left of the entrance. Follow Fester to the guard and into the castle. See here for more information on that. Magic attacks do almost no good here. This isn't always the same, so before you go into a boss battle, it might be wise to check each character's Status and see who has the highest Magic Attack. You'll win a Jade Stone for this battle. To the immediate right of the sign, press X to jump down. No need to go down the hallway - the captain's cabin is locked. The thing that makes this battle so difficult is that, unfortunately, the Divine Dragon's spirit does not have a physical form so that you can destroy the Divine Dragon Ball and the Divine Dragon Cannon. Follow the path in this room until you are interrupted by a giant flaming bird. You should see a screen kind of like this: Upon completion of your Addition - let's say in this case the one above, Double Slash - the number under "Next LV" will go up one. Note: on the later levels, especially when you only have two attempts, this will not really be worth trying. Spend time guarding until you're at full health, and then attack the Pupa. Speak to him. Don't forget the power of your Repeat Items that you've been collecting through this game. You'll win a Healing Rain and a Halberd. Boss: Archangel (Light) Phase 1: Wait to move past the first set of guards until both of them turn around simultaneously. Battle Prep: You are about to enter into a very magic-based battle. He has a very powerful attack and defense, especially when given the right Addition. Don't use any item or Dragoon abilities, because you want those for the second part. Do so and go on to the next screen. Go up. But you don't have to do what I say, obviously, as you are the one playing it. Lenus has some incredibly powerful magic attacks, and likes to use Dark Mists and Black Rains. Go to the ship. Its high magic attack can cause problems, and it has a Can't Combat ability. If necessary, transform into a Dragoon on the way there to diminish your amount of SP, using your D-Attack each time. Trying to get past them yields nothing. In addition, the Virage has a Can't Combat attack, which means equipping that Talisman to one of your characters will be useful. Follow him by going toward the beginning of the mountain. Leave the Prison Island, go through the Undersea Cavern, and head to Fueno. Try using your Psych Bomb X and your strongest Additions. In the morning, head to the teleporter. The Legend of Dragoon Disc 3 Only - Greatest Hits - (Playstation PS1) Tested. She will be here in Fletz for the remainder of this chapter. This is the shortest chapter, but also my favorite. When he learns of the attack on the village of Seles, he immediately runs to save it. Go back down and up the ladder next to the first lift you took. He agrees to open the library. The character still gets a turn, but the choice to attack is no longer an option. This confuses Lavitz's trouble spirit, and causes him to turn around, revealing the demonic influence. Version 2.1: First version to be formatted as a formatted FAQ on GameFAQs. After entering Lohan, the party moves to the clinic to get help for Shana, and then learn that Dragoni Plant is the way to do it. However, unlike most enemies, this is not balanced by incredibly low physical abilities. Lie or not about your origins, but let her know that you're looking for Lloyd. Of course, there are many offensive spells, like Flameshot, Gaspless, and Freezing Ring. Pete catches up with you, and Dart agrees to take him to Fueno. The only places you can save are at save points throughout the story, on the World Map, or at the end of each chapter. These are still considered minor enemies. This means that one character will be spared damage unless the attack is directed at Dart. Go up the stairs and into the house. Head back to Bale, but first head left for a Flash Hall. If you get caught, you get sent to prison. In the large open area, there are two chests. If you have any Dragon Helms, give them to the girls. Doel is a difficult enemy because he attacks so many times per round and has no set limit to how many of each attack he can use. Leave by going left, then up and on into Indels Castle. It's a must. This is why you have those Talismans equipped. There is only one enemy in the game with more HP, and that would be the final boss. The 20 indicates how many times the Addition must be completed to reach its next level. Then head left to leave the area. On the way back up to the top of the slide, you will find a Burning Wave and a Gushing Magma. Now, instead of going down the lift, go to the right and press X to slide down a rope. After Doel realizes that the party is actually kind of okay at fighting, he decides to up his game and transform into the Thunder Dragoon. Fire and Water are strong against each other, as are Wind and Earth, Dark and Light. And that means Additions. Atelier Ryza 3: Alchemist of the End & the Secret Key, Reduces all damage by half for three turns, Restores 50% of maximum HP to whole party, Completely restores HP for a single target, Revitalizes and recovers 50% of target's maximum HP, Removes Petrification from a single target, Reduces risk of enemy encounter for a limited time, Gives subtle good aroma (deals 10 damage), Fire-based attack for all enemies (multi), Powerful Fire-based attack for all enemies, Water-based attack for all enemies (multi), Powerful Water-based attack for all enemies, Wind-based attack for all enemies (multi), Powerful Wind-based attack for all enemies, Earth-based attack for all enemies (multi), Powerful Earth-based attack for all enemies, Dark-based attack for all enemies (multi), Powerful Dark-based attack for all enemies, Light-based attack for all enemies (multi), Powerful Light-based attack for all enemies, Thunder-based attack for all enemies (multi), Powerful Thunder-based attack for all enemies, Increases target's physical abilities for 3 turns, Decreases target's physical abilities for 3 turns, Minor enemy only attacks one party member for 3 turns, Powerful Non-Elemental attack for all enemies (multi), Special edition - shows tension between Sandora and Serdio. Last time I played, I destroyed Kubila and Vector with just the Psychedelic Bomb X combined with a Power Up. Follow the stairs up to enter the throne room and discuss things like wars, leaving Shana behind, dragons, the Black Monster, and the Dragon Campaign. Make sure Dart is well-equipped as well, namely boosting his magic defense because of Damia's Water-type magic attacks. (You might want these for the upcoming battle). Alternatively, if you have her Perky Step, she will actually deal a decent amount of damage. The thing that will help you more than anything else is some Legend Casques. Here I will discuss how to do so, namely through the use of Additions, Dragoons, and other Magic Attacks. In addition, he uses a Power Up during the battle, making his attacks even more powerful for a time. After the conversation, go up. Landing on the other end causes a strange bug to stir. The game tries to make you think having Lisa makes any sort of a difference with the guards. To get some truly interesting info on the Dragon Campaign, including info on Melbu Frahma and Magician Faust, speak to him. Imago. When given control, go left and then down. Except maybe not Kongol, but I've used him before, too, and succeeded. Unlike most items like Healing Potions or Spark Nets, after the battle you regain their use. Leave this cave and you'll be back at the Save Point. In here you'll find three guards and three chests. After the encounter, go down and right to get a Depetrifier. Go back out and make to leave town. This is one of those battles where you will probably be wanting to use a Healing Rain or two if you have them. You should now have 35 Stardust. When prompted, press X to stab the circle, turn it blue, and remove one of the magical bars. On the flipside, when that enemy uses Water-type moves against your Fire-type character, he will also take extra damage because of that. Exit and go up into the castle. These final Additions can only be accessed if all other Additions before it have been mastered - that is, completed 80 times total. Destroy either the head or the body to kill this Virage. When you're ready, head onwards. Unfortunately, Haschel is strong enough to almost bring down the entire ancient ruin on top of the party. When Imperial Sandora attacks Bale, Basil's capital, King Albert offers himself up as hostage to ensure that no people will be harmed. After the conversation go forward to the door and open it. Melbu does not attack while he defends, meaning you can take the time to Guard or use Recovery Items. Sometimes, this is purely a matter of style or personal preference. Go past the first doorway, but go through the second for Rose's Hairband. Check the left-hand jar on the north wall for another Stardust. Once this HP is gone, your character will come back and the monster leaves. The next room to the left has nothing of import. Leave town. Occasionally Zackwell will shapeshift into a crossbow-type shape and nothing can hurt him. After you get those, go back down and to the right. Here is a list of each character and their Additions (format adapted from Gbness and Cyril): Due to Shana's and Miranda's weapon choice, they do not have any Additions. Go down once more and get yet another chest with a Body Purifier. Each round, the balls will move one step closer to the party, and after three rounds, they explode, causing a decent amount of damage. Successfully opening the chest yields different Accessories, some of which can be incredibly useful. Press X next to the sparkle in the top right-hand corner, and four ghosts appear, giving four digits in ascending order. They are literally made of magic, meaning magic attacks won't deal a whole lot of damage. Rose's Dark DS Armor makes her the ultimate defensive player in this battle, as most of the magic attacks are Dark-Based. When in Bale for the first time, you'll run into a woman named Martel, who asks you to collect them for her. This final conversation brings on the next part of the story: a Phantom Ship crashes into the Queen Fury, temporarily putting it out of commission. You get a Blue Sea Stone for this battle. Otherwise go to the top right. However, it does like to mix it up with some Earth-based attacks, which will deal double the already high damage to Albert. In particularly sticky situations, or ones where I just need to get the upper hand, I'll use these things to help me out. Now you need to gather the rest of the party. His magic defense is lower than his physical defense, meaning that you may be better off using magic attacks in this battle (if you have powerful magic users in your party). (I had missed this chest; special thanks to Astron for point it out!) This means she is all-around dangerous. Because of this, you may want to start with the helmet (although my chief recommendation is to destroy the armor first). Go to the left to get a Mind Purifier. He wields the Golden Dragoon Spirit. As can be predicted, Zieg shows up to cause problems destroying the last seal on the Moon and sending it crashing to the earth. There's nothing wrong with spending these ten (or so) rounds guarding and healing. Move forward a little, and Kongol splits from the rest and goes up, where he fights his brother, Indora. Barring that, using Dancing Ray is also a nice substitute, and anyone can use that. In this scenario, it might also be useful to take a Water-type character, because she takes less damage from Water-based attacks. After the conversation, check the roses for a (1) Stardust. Once again, Rose's Dark DS Armor gives her an advantage against some of these attacks. Take the lower-left path and go straight down. You could either have Dart and Lavitz attack Fruegel while Shana attacks the wardens with her bow, or you could focus Shana's magical abilities on Fruegel with some Spark Nets or Burn Outs. Each round, the balls will move one step closer to the party, and after three rounds, they explode, causing a decent amount of damage. Once again, the cells contain some items that may be of interest to you. Battle Summary: Rose is a fantastic character. However, her biggest obstacle (for me) is that she has no Additions whatsoever, which makes her physical attacks even less useful. This is the mode where you're trying your best to deal damage. This is the second disc and chapter of The Legend of Dragoon. However, boosting her defense with some Accessories may fix this problem somewhat. Potions and Fogs affect only one person, and Breezes and Rains affect the whole party. Unless you just really feel like practicing your Additions, guard until several rounds have passed and Rose reveals that Michael's core is vulnerable just after using his powerful Dark beam attack. Uploaded by. You should have Final Burst by now, which will deal some decent damage. Remembering these things will make your magic attacks much more useful and save you a lot of frustration. However, the battle sequence will typically start with the fastest character and continue down until the slowest character. Go to the right and up the rope. The teleporter leads to a platform with four more teleporters. Each character receives a new Dragoon magic attack on Dragoon levels 1, 2, 3, and 5, with the exception of Kongol, who only receives them on 1, 3, and 5. Having launched the law, you can now get out of here and you will no longer be arrested. This place is really complicated, and I do mean really complicated. The best strategy for this battle is simply to play to the strengths of each of your characters. Go back into the actual kitchen. This battle is more difficult than the last, but you can choose to fight it or not. She can lose her temper quite often, but has a good heart and a desire to protect those she holds dear. They have not appeared since 11,000 years ago, during the Dragon Campaign. In the next, you'll see a fruit of the Divine Tree. Take it. And the Lloyd shows up and starts a fake boss battle that ends badly for him. You can use Additions to attack them individually, or use Attack Items or Dragoon Magic to destroy them all at once. Minor Enemies can also be confused, but there is still a chance that the confused enemy will attack your party despite its confusion. They throw Spark Nets, which can potentially really hurt, so be prepared to use a couple of those Healing Potions throughout this place. Using healing spells like Moon Light and Rainbow Breath is also very handy in a battle, especially if you're lacking in Healing Items. If you plan to bring a magic user into battle, try boosting their Magic Attack with various Accessories. Afterwards, move forward, and ascend to the Moon. Every entrance to this room (except the one you came in) is blocked by guards. On the floor to the left, press a twinkling button once. This is the endgame Use your strongest party and you'll do just fine. For a complete list of all Stardust locations, see here. The setting of this battle switches from day to night. The one enemy will do minor damage, which is also halved, allowing you to heal up. Damia is very quick and has all the Dragoon attacks. Leave this area and go to the path on the left. Stardust: 1. I recommend leveling at least one level, or spending some time leveling your Additions. 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