Both download and print editions of such books should be high quality. INT is still definitely the most important stat to pump because Bladesingers get an ability that allows them to add INT to their AC and their concentration checks made to maintain a concentration spell. The Bladesinger works perfectly fine as a caster that doesnt get involved in martial combat. Subscribe to the Open Gaming Network and get everything ad-free! RELATED: Dungeons and Dragons: How to Build the Perfect Tempest Cleric. Do I use the weapon and extra attacks the Bladesingers features grant me instead of casting spells, even if its technically unoptimized? As martial spellcasters, Bladesingers are faced with the same question as Hexblade, and melee clerics, why would I waste my action attacking when I can cast fireball and deal way more damage. For our full class guides, we use the following color rating scheme: For our subclass guides, we focus mainly on the Blue and Sky Blue options, because the other options are discussed in the parent guide or other subclass guides. The saving throw DC is calculated as follows: Dance save DC = 8 + your proficiency bonus + your Charisma modifier. Absorb elements is an amazing option if the damage is an elemental type and your Song of Defense is a expensive yet guaranteed way to reduce damage if you need it. All in all, take more INT if you want to take a more traditional spellcasting roll, take more DEX if you want to fight more in melee range. In addition, when you hit with a ranged attack using a thrown weapon, you gain a +2 bonus to the damage roll. Present in Norse, Greek, and Roman mythologythen heavily influenced by the first, French translation of Arabian Nights in 1717the daring, dashing rogue has been a part of modern storytelling since its beginning. Instead of spending the 2nd-level spell slot to create a sword that you need to use subsequent actions to attack with, you can usescorching ray to output a potential 6d6 with a single action. A living recipient of this question is unaware that this interaction has transpired unless it succeeds on a wisdom check (DC = 8 + your proficiency bonus + your wisdom modifier), in which case it gains an understanding that you have sough guidance from it. Way of the Mythological Creatures. Additionally, your weapon attacks count as magical for the purpose of overcoming resistances and immunities, and once on each of your turns, you may spend 4 performance points to gain advantage on your next attack, dealing 2d10 additional damage of the type associated with the favored ability of the spirit you are attuned to if it hits. 3) Bonus Proficiencies: Gain Proficiency in Perfomance, if not already proficient. Ooohhh thanks must not have read it properly. You gain one level 1 spell slot, two level 2 spell slots, and one level 3 spell slot. It can hold its own in melee combat at early levels, but will start to slow down in the late game without a multiclass. Bladesingers master a tradition of wizardry that incorporates swordplay and dance. Size and Speed:Medium (5 to 6ft, with slender builds), 30ft walking speed. Using the assumptions above, youll be outputting more damage per turn by attacking with your weapon and using a bonus action to offhand attack than if you were to rely solely on your best damage cantrip, fire bolt. It front loads first and second level just a bit too hard, especially as a rogue or dex fighter dip. You have 3 first level spell slots. False Life is great at lower levels, but when you have to start burning a 4th or 5th-level slot to keep up with your enemys damage output, it begins to look less appealing. I am curious if that material would change any of your suggestions. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Or follow us on Instagram,Twitter, Facebook, and Patreon. If you arent including Tashas at your table, you have few options to choose from. The spirit may forgo its action to add its favored ability modifier to either your armor class or your attack rolls until the start of its next turn. Create an account to follow your favorite communities and start taking part in conversations. When unsure of what to do, you may use an action to ask an absent creature, dead or alive, that you have known for at least a year, what they would do, at which point they give a telepathic response as decided by the player who controls that character (the DM if it is not a player character or the player is absent), subconsciously if alive, of what they would do, and you gain advantage on any ability check made to follow their advice. | Everyday Heroes SRD The most common Bladesinger playstyle. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail. You can become stable even when under effects that would normally prevent one from becoming stable, such as a magical effect or when you are underwater. It's easy to say that High Elves make the best Bladesingers, with their bonus to Dex and Int, an additional cantrip, extra weapon proficiencies and a bonus language. Click here to toggle editing of individual sections of the page (if possible). this may be underrated as a green staying out of range with double advantage can be a better defense than any of the other feats to play devils advocate and you get an ASI as a bonus to boot Mobility/War Caster/Elven Accuracy are all top tier feats for Bladesingers imo. Strong melee options include Booming Blade, Green Flame Blade, Shocking Grasp and Sword Burst, while ranged Bladesinger's can consider Chill Touch, Firebolt, Ray of Frost or Sapping Sting. Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. This opens up some very interesting ways to build and play the class, since Bladesingers can easily boost their AC into the 20s. So far , I want to build around dual wielding Scimitars and the unnerving flourish. Wow a spell let shadowblade be fairly potent with this character? +2 Dex +1 Con. The spirit maintains its spells, spell slots, ability scores, proficiencies, highest attack bonus, equipment (in spectral form), number of attacks, and hit point maximum it had before it died (except for any harmful effects that reduced these), in addition to a flying speed of 30 feet, and rolls its own initiative in combat. We can help you join them in sweet marriage fit for a king. Shadow Blade can be pretty good in dark environments for sure. You have advantage on Dexterity (Acrobatics) checks and Strength (Athletics) checks when performing gymnastic acts of entertainment, such as somersaults and flips. Mechanically, Bladesingers fall somewhere between a Paladin, a Hexblade Warlock and a Swashbuckler Rogue. Fill out the form below to receive Escape From Mt. Training in War and Song: Proficiency in Performance may be useless, but proficiency in light armor and a one-handed melee weapon is what sets the Bladesinger apart from the other wizard subclasses. Limber and fluid with your motions, you gain the following benefits: At 2nd level, you gain performance points, as shown on the bladedancer table, which you can use to fuel various features. This allows you to make use of Bladesong and your pumped INT to bring your AC from the tortles natural 17 to easily over 20 before you even cast shield. You jump towards a creature and make a weapon attack. You may not deal more damage to yourself from this than it would take to kill you instantly, and if you are reduced to 0 hit points by this feature, you do not die or fall unconscious until the end of the current turn, even if you take additional damage. As her enemies rush in, they find all their attacks seem to strike only air as she glides around her prey. Mage Armor will outclass light armor significantly until you get studded leather, at which point Mage Armor only wins out by 1 AC, at which point it may be worth considering making the swap and saving a spell slot. "Haste" is useful, as it boosts your already-higher speed, gives you an extra attack, and boosts your defense. The first ASI that you would normally increase your Dex at, in this guide level 8, instead pick up the feat resilient and pick Dex. Way Of The Chi You. For me, DEX is better for this build. Most wizards are only concerned with raising their INT score, ensuring that you can raise your other stats to a comfortable level. You wont need Longstrider. However, their skills in the performing arts belie a deadly aptitude in combat, unleashing flurries of attacks against their foes in tandem with their troupe. The problem with it (compared to the other blade spells) is that it requires concentration! At this point, if you were to stay back and shoot fire bolts youd be outputting 2d10 (avg 11) damage per round whereas your damage from attacking once, using GFB, and offhand attacking would be 4d8 + 6 (avg 24) on top of whatever extra damage you can gain with GFBs secondary effect. These products were created by scanning an original printed edition. As such, it contains an invaluable magic item for the class. Additional accessible formats for this information are available upon request. 3) Flourishing Feint: As a bonus action, you can make a Performance check contested by the Insight of a creature within 5 ft. that can see you. Absolutely! Hey man, i just noticed you have 4 Cantrips at Level 1. View/set parent page (used for creating breadcrumbs and structured layout). At any time while conscious, you may use an action to gain the benefits of a short or long rest. I think at that point you would definitely need to be a Variant Human for the free feat! This would make it impossible for enemies to interrupt your concentration on a spell. All spent performance points are regained after completing a short or a long rest. At 17th level you gain resistance to Lightning damage. After you pump DEX with your ASI improvements at 4th and 8th level, youll have +5 to DEX, which results in your weapon attacks outputting 1d8 + 5 for your attack, 3d8 + 5 for GFB, and 1d8 from your offhand (avg 32.5). How come the Elven Accuracy Feat is not even considered? Absolutely, at the beginning, I would certainly use Mage Armor. Weapons: Simple Weapons, martial weapons Choose one damage type from cold, fire, lighting, or force. Why all the shunning of light armor over Mage Armor? Many who have observed a bladesinger at work remember the display as one of the more beautiful experiences in their life, a glorious dance accompanied by a singing blade. RELATED: Guardians of the Galaxy's Drax Inspires an Impressive (and Gross) D&D Boss Fight Strategy. You can make a bladedancer quickly by following these suggestions. You can attune to 2 spirits at a time, and have resistance to the damage types associated with their favored abilities. Watch headings for an "edit" link when available. Winter Touched. Hit Points at 1st Level: 10 + Constitution modifier When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack. All in all, Bladesingers are a unique take on the wizard class and are a blast to play. I particularly love Arcane Trickster-Bladesinger because it solves my problems with both those subclasses (AT just doesn't get enough spell slots and variety soon enough, a couple Wizard levels fixes that right up, and Bladesinger just doesn't have enough incentive to be in melee, even a little sneak attack and easy disengaging after booming blade up their melee damage considerably). You can also dismiss the Bladesong at any time (no action required). But, with a two level dip, youre able to access a proficiency in CON saving throws, Action Surge, Second Wind, and a Fighting Style. | Cairn SRD You gain additional features for your dance step at the 5th, 7th, 10th, 13th, 17th and 20th level. It is similar to how getting all their various potential buffs up and running at the same time can easily take the whole combat. Continuing my project of trying to come up with at least one homebrew subclass for each of the 12 core classes, we have Rogue up the judging block! | Warrior, Rogue, Mage SRD This feat will also allow you to make use of your bonus action by attacking with a second hand crossbow, if you feel so inclined. Since, in 5e, prestige classes were replaced by class archetypes (for example, the Assassin prestige class from 3.5e is now represented by the Assassin roguish archetype in 5e), I've decided to have a go at converting the Shadowdancer prestige class form 3.5e into a 5e roguish archetype. So challenges i have are. To qualify for multiclassing into the bladedancer class, you must meet these prerequisites: Dexterity and Charisma 13 or higher. The damage dice of your keyblade goes up to 1d8 at 9th level and 1d10 at 17th level. The weapon must have the Two-Handed or Versatile property for you to gain this benefit. They thrive in high society, hiding their deadly skill behind a sophisticated persona of charm and teasing wiles. Alternatively, you may have a valuable object with which you infuse all of your spirits. You learn one of the following techniques: Back to Main Page 5e Homebrew Character Options Subclasses, https://www.dandwiki.com/w/index.php?title=Bladedancer_(5e_Subclass)&oldid=1566714. One limiting factor in this early game is you cant offhand attack after casting a cantrip with your action, because two-weapon fighting specifies you need to use your action to attack in order to offhand attack.=. RELATED: How to Build Dungeons & Dragons' Most Powerful Monk. I think this gets to the flaw with this theory of Bladesingers being great tanks, in that the spell slot thing, absorb elements, and shield are all competing for the same reaction, but the first two only work one time a round. Also, their file size tends to be smaller than scanned image books. You learn additional dances as shown in the dances of death column of the Bladedancer table. Also you cant forget that Defensive Duelist only increases your AC for a single attack, while Shield lasts a whole turn. While this may seem very tempting, its a bit of a trap. A Bladesinger uses dexterity for their weapon attacks, and since they can only use light armor, they'll need at least a 16 to be effective in combat. Rogue's have pretty utility based archetypes, and certainly not ones that give such straight up combat benefits as this one. Having the choice to use a cantrip in the place of one of your attacks is really cool and can be combined in interesting and powerful ways. Bladesong: Pairs nicely with Training in War and Song. A Bugbears Long Limbed, Sneaky and Surprise Attack work well as your already high dex makes you super sneaky. Additionally, if you are hit by an opportunity attack while moving, you may use your reaction and spend 1 Performance point to boost your AC by 2, potentially turning the hit into a miss. | d20HeroSRD Im currently playing a Bladesinger Wizard for quite some time now but I max dex over int and use the Spell Shadow Blade as my bread and butter. While in this sort of activity, you can also use your bonus action to attempt to trip your partner and drop them to the ground. | 5th Edition SRD If you break down D&D's adventuring archetypes to their most basic elements, you'll come away with three main archetypes: Fighter, Magic-User, and Thief. This bonus increases when you reach certain bladedancer levels, as shown on the Bladedancer table. Most newer books are in the original electronic format. Our suggestion is to pump ability scores for the different playstyles in this order: Because of your high INT score, you wont face the same issues as Eldritch Knights will when picking spells. Especially with the updates fromTashas. As luck would have it, all of Eilistraee's 5e domains (Life, Light, Nature) are covered in the PHB Cleric subclasses. Eldritch Knights are a fighter subclass that is sort of the reverse option to Bladesingers when it comes to a melee spellcaster. From George Lucas's Han Solo to Fritz . I know there are a few spells fighting for concentration, but an upcasted shake blade could do wonders, too. This means EKs have to stick to mainly defensive spells and spells that wont force a save or use their spell attack modifier. Click here to edit contents of this page. They usually max out dex early so AC is at least 16 by level 6, and can mitigate damage using, Bladesingers are the second best "tank" in the game in terms of surviving in melee. 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